May 24, 2020

VECTORS – 2 (MASTER ADVANCED PHYSICS)

MASTER ADVANCED PHYSICS 

(FOR ALL TOP EXAMS) 

VECTORS – 2

Few Basic Concepts in Vector Algebra 

We have seen that a vector is inherently a quantity that has both magnitude and direction. We cannot add vectors like normal addition. We need to consider both magnitude and direction and find ways to get the final effect or what is called a resultant. 

Before we go into that, let us understand a few basic concepts that are needed to find resultants. 

Negative vector – 

A negative vector is simply the same vector with the same magnitude but exactly the opposite direction. 

Like and unlike vectors – 

Like vectors are those that may differ in magnitude but have the same direction. 

Unlike vectors have different magnitude but have directions exactly opposite to each other. 

Equality of vectors – 

If two vectors have BOTH same magnitude and the same direction, they are called equal vectors. 

Unit vector – 

A vector having unit magnitude, means one, but the same direction as a given vector, is called UNIT VECTOR of the given vector. 

So, we if we have a vector of 5 units and a direction of 60 degrees from horizontal, then the unit vector is simply ONE unit at 60 degrees from horizontal. 

It is convenient to have 3 unit vectors in 3 directions, x, y, and z as shown. 

Then we have a special symbol , 

I cap, j cap, k cap for unit vectors along x, y, and z axes respectively. 

Multiplication of a vector by a real number - 

We simply multiply the real number with the magnitude of the vector and the direction remains the same. 

For example, if we have a vector with 5 units magnitude and 60 degrees from the horizontal as direction. Multiplication of 3 with the number is simply 

3 multiplied by 5. So, we have 15 units of magnitude and the same 60 degrees direction. 

May 21, 2020

VECTORS – 1 (MASTER ADVANCED PHYSICS)

MASTER ADVANCED PHYSICS
(For all Top Exams) 

VECTORS – 1

Vectors and Scalars 

What are vectors? Vectors are those quantities that have both magnitude and direction. Scalars are those quantities that have ONLY magnitude. 

Let us take two examples to make our concept of vectors totally clear. 

Let us take force and temperature. 

Now suppose there are two or more forces acting on a body. Is it not important IN WHICH DIRECTION they are acting? 

If two equal forces act in exactly opposite directions, the body will not move. 

If they act in the same direction, the body will move with both forces added up. 

The force might act at different angles too. Is it not? 

Definitely, by nature force has both magnitude and direction. Such quantities are called as vectors. 

Other examples of vectors are Velocity, Momentum, Displacement etc. In each of them, the direction becomes important. 

Now, let us take temperature. In any direction, the temperature remains constant. There is nothing like a direction. Such quantities, where direction is not inherent to the quantity and only magnitude is there, we call scalars. 

Other examples of scalar quantities are mass, distance, speed, work, energy..etc 

What is Vector Algebra? 

Now, since vector quantities have both magnitude and direction, how do we ADD or SUM UP or find what is called the RESULTANT of two vectors. 

In real life, suppose we have many forces acting on a body, at different angles, how do we predict beforehand, what the RESULTANT force would be, and hence finally how the body would move? 

It cannot be just addition of magnitudes because DIRECTION also is involved. So, we have concepts of vector algebra and with these concepts, we can add/sum up vector quantities keeping direction in mind also. 

We also have PRODUCTS, dot product and cross product, some special concepts that we will see in the later units. 

To do all these things, we need some simple and clear definitions and symbols that we use in vector algebra. In the next section we will study them. 

May 18, 2020

KINEMATICS - 3 (MASTER ADVANCED PHYSICS)

KINEMATICS - 3 (MASTER ADVANCED PHYSICS)
MASTER ADVANCED PHYSICS
(For all Top Exams) 

Video – 3 
KINEMATICS - 3

Motion under Gravity 

We must remember that even in straight line motion, we have positive and negative directions for velocity, acceleration and displacement 

a=g = 9.8 m/s/s 

1. Body dropped from a height – h 

Equations 

U= 0, v= v, S= H, t= t (time of flight) 

a= +g 

So, V= g*t 

H= ½ gt2 

v2= 2*g*H 

Time of fall = t = root of 2h/g 

Velocity with which it reaches the ground = v= root of 2gh 

2. When a body is thrown upwards with a velocity – u 

Equations – upwards – positive , downwards – negative 

U= u, v= 0 , a= -g, s= H, t= t 

0= u-gt 

h = ut – ½ gt2 

U2 = 2*g*h 

So, 

Maximum height reached = h= u2/2g 

Time of ascent= time of descent = u/g 

Total time in flight = 2u/g 

3. Body projected from a tower of height H with velocity – u 

Equations – upward is positive 

Downward is negative 

U= u, s= -h(height of the tower is displacement) , t= t , v= -v, g= g 

U2- V2= -2gh 

So, 

Velocity with which it reaches the ground = v = root of u2 +2gh 

Total time taken to reach the foot of tower = time to reach the top + time of fall 

= u/g + root of (u2 +2gh) / g

KINEMATICS-2 (MASTER ADVANCED PHYSICS)

KINEMATICS-2 (MASTER ADVANCED PHYSICS)
MASTER ADVANCED PHYSICS 
(For all Top Exams) 

Video – 2 
KINEMATICS – 2

Acceleration –

Change in velocity

Uniform acceleration

Rate of change in velocity is constant

Change in Velocity in one second.

V= 0 t= 0

V= 10 t= 1

V= 20 t= 2

V= 30 t=3

A = 10m/s /s

Equations of motion for uniformly accelerating body

U, v, a, S, t

V – u / t = a or v = u + at

S = ut + ½ a t*t

V2 – u2 = 2as

Derivation of the three equations

V= u + at is by definition true

(U + v) / 2 = average velocity = s / t

Ut + vt = 2s

Ut + (U + at)t = 2s

Ut + ut + at 2 = 2s

Dividing by 2

S = ut + ½ at2

With the first two equations we can get

V2 – u2 = 2as

by simple substitution

Displacement – time graph for uniformly accelerated motion

Graph – parabola


Velocity – time graph for uniformly accelerated motion

Graph – slanted straight line